What's NEW
----------

[2016-04-19]
 * removed duplicate apple specific code [Mike Green]
 * Fixing detection of fullscreen [Mike Green]
 * OSX - fixing compiler warnings and fullscreen switching [Mike Green]
 * fixing osx cmake rules [Mike Green]
 * adding bundle references for OSX build [Mike Green]
 * added OGG playing [MikeDX]
 * wip physics dll [MikeDX]
 * added support in div dll for fpg/graph data [MikeDX]
 * fixing windows build where sched_yield() isnt supported [MikeDX]
 * Fixes fopen() not returning 0 on failure [Freark van der Berg]

[2016-04-18]
 * updated div.h to allow creation of windows dll extensions [MikeDX]

[2016-04-17]
 * fixing fopen to look for file in prg dir first. [MikeDX]
 * Fixes accessing outside of ventana buffer bound [Freark van der Berg]

[2016-04-11]
 * replaced SDL_delay with sched_yield delay [MikeDX]
 * fixed runtime for emscripten [MikeDX]
 * changed key repeat delay to 250ms instead of 500ms [MikeDX]
 * cursor no longer flashing when moving in editor [MikeDX]

[2016-04-10]
 * enabled ssh uploading on zip2div process export [MikeDX]
 * updated game window to use the same caption as the IDE [MikeDX]

[2016-03-24]
 * fixing windows build [Mike Green]
 * moving memptr conts from int/long to uin32_t / uint64_t [Mike Green]
 * adding casts to fix osx build [Mike Green]
 * adding NETPLAY ifdefs to fix non network builds [Mike Green]
 * fixing free memory routine definition [Mike Green]
 * updating divpcm.c with casts to fix osx build [Mike Green]
 * adding pseudo stack, fixes clone() on 64bit builds [Mike Green]
 * updating runner to work better with osx builds [Mike Green]

[2016-03-23]
 * added first multiplayer into builds (use with HAS_NET in cmake) [MikeDX]
 * added reset of meminfo struct to -1 if get free mem fails [MikeDX]

[2016-03-22]
 * updating numpad keycodes for windows builds [MikeDX]
 * adding missing keypad codes (linux) [MikeDX]
 * fixed free memory in sys info box (maybe not for osx build) [MikeDX]

[2016-03-21]
 * some formatting cleanup in dll code [MikeDX]
 * fixing etting of mouse x / y [MikeDX]
 * updated javascript build to look for autoload dll files [MikeDX]
 * added command to create js dll files [MikeDX]
 * added missing declarations to pandora cmake file [MikeDX]
 * including javascript dlls in html builds [MikeDX]
 * updated html Makefile to support javascript addon dlls [MikeDX]
 * adding stdint.h to dll/div.h to allow creation of javascript "dll" files [MikeDX]

[2016-03-20]
 * fixed select via keys and ctrl+x/c/v [MikeDX]
 * fixing bug in javascript build where fpg would not be read properly [MikeDX]
