What's NEW
----------

[2016-06-05]
 * Added mode8 to GCW0 build [MikeDX]
 * Added mode8 to pandora build [MikeDX]
 * Updated GP2X port cmake rules [MikeDX]

[2016-05-31]
 * Updated gitinore file [MikeDX]
 * Updated Mode8 to correctly draw trans / masked objects and prevent crash when drawing out of bounds [MikeDX]
 * Changed pointer size in clone command, Fixes Sorcerers Duel [MikeDX]
 * Made standalone compiler work again [MikeDX]

[2016-05-30]
 * Fixed ITAN table - Making HTML port work [MikeDX]

[2016-05-29]
 * Added mode8 to HTML builds [MikeDX]
 * Added Mode8 to Raspberry Pi builds [MikeDX]
 * Mode8 Fixes [MikeDX]

[2016-05-28]
 * Mode8 Improvements, making wicked8 and superkarts work [Mike Green]
 * Removed un-necessary SDL_UpdateRect from screen update routine [Mike Green]
 * Added Mode8 to OSX Build [Mike Green]
 * Fixed DIV Crashing when all Sound channels in are use [Mike Green]

[2016-05-26]
 * Fixed mode8 compiling on OSX [Mike Green]
 * Fixed windows build [MikeDX]

[2016-05-25]
 * fixing div1run to use DIV DLL [MikeDX]
 * Ensuring inter.h is only included once [MikeDX]
 * Fixing some crashes in WLD Editor [MikeDX]

[2016-05-21]
 * Updating mode8 to correctly draw objects in trans / masked [MikeDX]
 * Updated README to include MODE8 [MikeDX]
 * Added mode8 to Linux build [MikeDX]
 * Mode8 Now working (Thanks to Fransesco Amato) [MikeDX]

[2016-05-16]
 * fixed path seperator in fpg save-as [MikeDX]
 * Added pakfile unpacker tool [MikeDX]
